A B C D E F G H I J K L M N O P R S T U V W Y

F

FACE_MONOSPACE - Static variable in class javax.microedition.lcdui.Font
The "monospace" font face.
FACE_MONOSPACE - Static variable in class javax.microedition.lcdui.Font
The "monospace" font face.
FACE_PROPORTIONAL - Static variable in class javax.microedition.lcdui.Font
The "proportional" font face.
FACE_PROPORTIONAL - Static variable in class javax.microedition.lcdui.Font
The "proportional" font face.
FACE_SYSTEM - Static variable in class javax.microedition.lcdui.Font
The "system" font face.
FACE_SYSTEM - Static variable in class javax.microedition.lcdui.Font
The "system" font face.
FEBRUARY - Static variable in class java.util.Calendar
Value of the MONTH field indicating the second month of the year.
FIRE - Static variable in class javax.microedition.lcdui.Canvas
Constant for the FIRE game action.
FIRE - Static variable in class javax.microedition.lcdui.Canvas
Constant for the FIRE game action.
FIRE_PRESSED - Static variable in class com.siemens.mp.color_game.GameCanvas
 
FOLLOWS - Static variable in interface javax.microedition.rms.RecordComparator
FOLLOWS means that the left (first parameter) record follows the right (second parameter) record in terms of search or sort order.
FOREVER - Static variable in class javax.microedition.lcdui.Alert
FOREVER indicates that an Alert is kept visible until the user dismisses it.
FOREVER - Static variable in class javax.microedition.lcdui.Alert
FOREVER indicates that an Alert is kept visible until the user dismisses it.
FRIDAY - Static variable in class java.util.Calendar
Value of the DAY_OF_WEEK field indicating Friday.
File - class com.siemens.mp.io.File.
The File class holds basic methods for accessing files on the phone's file system.
File() - Constructor for class com.siemens.mp.io.File
 
Font - class javax.microedition.lcdui.Font.
The Font class represents fonts and font metrics.
Font - class javax.microedition.lcdui.Font.
The Font class represents fonts and font metrics.
Form - class javax.microedition.lcdui.Form.
A Form is a Screen that contains an arbitrary mixture of items: images, read-only text fields, editable text fields, editable date fields, gauges, and choice groups.
Form - class javax.microedition.lcdui.Form.
A Form is a Screen that contains an arbitrary mixture of items: images, read-only text fields, editable text fields, editable date fields, gauges, and choice groups.
Form(String) - Constructor for class javax.microedition.lcdui.Form
Creates a new, empty Form.
Form(String, Item[]) - Constructor for class javax.microedition.lcdui.Form
Creates a new Form with the specified contents.
Form(String) - Constructor for class javax.microedition.lcdui.Form
Creates a new, empty Form.
Form(String, Item[]) - Constructor for class javax.microedition.lcdui.Form
Creates a new Form with the specified contents.
fillArc(int, int, int, int, int, int) - Method in class javax.microedition.lcdui.Graphics
Fills a circular or elliptical arc covering the specified rectangle.
fillArc(int, int, int, int, int, int) - Method in class javax.microedition.lcdui.Graphics
Fills a circular or elliptical arc covering the specified rectangle.
fillCells(int, int, int, int, int) - Method in class com.siemens.mp.color_game.TiledLayer
Fills an area of cells.
fillRect(int, int, int, int) - Method in class javax.microedition.lcdui.Graphics
Fills the specified rectangle with the current color.
fillRect(int, int, int, int) - Method in class javax.microedition.lcdui.Graphics
Fills the specified rectangle with the current color.
fillRoundRect(int, int, int, int, int, int) - Method in class javax.microedition.lcdui.Graphics
Fills the specified rounded corner rectangle with the current color.
fillRoundRect(int, int, int, int, int, int) - Method in class javax.microedition.lcdui.Graphics
Fills the specified rounded corner rectangle with the current color.
firstElement() - Method in class java.util.Vector
Returns the first component of this vector.
flush() - Method in class java.io.DataOutputStream
Flushes this data output stream.
flush() - Method in class java.io.OutputStream
Flushes this output stream and forces any buffered output bytes to be written out.
flush() - Method in class java.io.OutputStreamWriter
Flush the stream.
flush() - Method in class java.io.PrintStream
Flush the stream.
flush() - Method in class java.io.Writer
Flush the stream.
flushGraphics() - Method in class com.siemens.mp.color_game.GameCanvas
Flushes the entire off-screen buffer to the display.
flushGraphics(int, int, int, int) - Method in class com.siemens.mp.color_game.GameCanvas
Flushes the specified region of the off-screen buffer to the display.
forName(String) - Static method in class java.lang.Class
Returns the Class object associated with the class with the given string name.
freeMemory() - Method in class java.lang.Runtime
Returns the amount of free memory in the system.

A B C D E F G H I J K L M N O P R S T U V W Y
Generated on 2003-10-17For further information and updates, please visit Siemens mobile Developer Portal