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MIDP3.0 | |||||||||
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| Packages that use Displayable | |
|---|---|
| javax.microedition.lcdui | The APIs in the LCDUI package provide a set of features for implementing user interfaces in MIDP applications. |
| javax.microedition.lcdui.game | The Game API package provides a series of classes that enable the development of rich gaming content for wireless devices. |
| Uses of Displayable in javax.microedition.lcdui |
|---|
| Subclasses of Displayable in javax.microedition.lcdui | |
|---|---|
class |
Alert
An alert is a screen that shows data to the user and waits for a certain period of time before proceeding to the next Displayable. |
class |
Canvas
The Canvas class is a base class for writing applications that
need to handle low-level events and to issue graphics calls for drawing to
the display. |
class |
FileSelector
The FileSelector class allows
the user to select a file from file system to be loaded, saved, or to select
a directory. |
class |
Form
A Form is a Screen that contains an arbitrary
mixture of items: images, read-only text fields, editable text fields,
editable date fields, gauges, choice groups, and custom items. |
class |
List
A Screen containing list of choices. |
class |
Screen
The common superclass of all high-level user interface classes. |
class |
TabbedPane
TabbedPane is a Screen subclass that presents a series of
Screens to the users and allows them to navigate between screens
by selecting the corresponding tab. |
class |
TextBox
The TextBox class is a Screen that allows the
user to enter and edit text. |
| Methods in javax.microedition.lcdui that return Displayable | |
|---|---|
Displayable |
Display.getCurrent()
Gets the current Displayable object for this
Display. |
| Methods in javax.microedition.lcdui with parameters of type Displayable | |
|---|---|
void |
CommandListener.commandAction(Command c,
Displayable d)
Indicates that a command event has occurred on Displayable d. |
void |
CommandLayoutPolicy.onCommandLayout(Displayable displayable)
Method called when a new layout is needed. |
void |
Display.setCurrent(Alert alert,
Displayable nextDisplayable)
Requests that this Alert be made current, and that
nextDisplayable be made current after the
Alert is dismissed. |
void |
Display.setCurrent(Displayable nextDisplayable)
Requests that a different Displayable object be made
visible on the display. |
| Uses of Displayable in javax.microedition.lcdui.game |
|---|
| Subclasses of Displayable in javax.microedition.lcdui.game | |
|---|---|
class |
GameCanvas
The GameCanvas class provides the basis for a game user interface. |
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