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The Java™ Binding for the OpenGL® ES API | ||||||||||
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Packages that use Buffer | |
java.nio | Defines buffers, which are containers for data, and provides an overview of the other NIO packages. |
javax.microedition.khronos.opengles | A package containing the Khronos OpenGL(R) ES interfaces. |
Uses of Buffer in java.nio |
Subclasses of Buffer in java.nio | |
class |
ByteBuffer
A byte buffer. |
class |
FloatBuffer
A float buffer. |
class |
IntBuffer
An int buffer. |
class |
ShortBuffer
A short buffer. |
Methods in java.nio that return Buffer | |
Buffer |
Buffer.position(int newPosition)
Sets this buffer's position. |
Buffer |
Buffer.limit(int newLimit)
Sets this buffer's limit. |
Buffer |
Buffer.clear()
Clears this buffer. |
Buffer |
Buffer.flip()
Flips this buffer. |
Buffer |
Buffer.rewind()
Rewinds this buffer. |
Uses of Buffer in javax.microedition.khronos.opengles |
Methods in javax.microedition.khronos.opengles with parameters of type Buffer | |
void |
GL10.glColorPointer(int size,
int type,
int stride,
Buffer pointer)
Define an array of colors. |
void |
GL10.glCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
Buffer data)
Specify a two-dimensional compressed texture image. |
void |
GL10.glCompressedTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
Buffer data)
Specify a two-dimensional compressed texture subimage. |
void |
GL10.glDrawElements(int mode,
int count,
int type,
Buffer indices)
Render primitives from array data. |
void |
GL10.glNormalPointer(int type,
int stride,
Buffer pointer)
Define an array of normals. |
void |
GL10.glReadPixels(int x,
int y,
int width,
int height,
int format,
int type,
Buffer pixels)
Read a block of pixels from the color buffer. |
void |
GL10.glTexCoordPointer(int size,
int type,
int stride,
Buffer pointer)
Define an array of texture coordinates. |
void |
GL10.glTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int format,
int type,
Buffer pixels)
Specify a two-dimensional texture image. |
void |
GL10.glTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int type,
Buffer pixels)
Specify a two-dimensional texture subimage. |
void |
GL10.glVertexPointer(int size,
int type,
int stride,
Buffer pointer)
Define an array of vertex coordinates. |
void |
GL11.glBufferData(int target,
int size,
Buffer data,
int usage)
Creates and initializes the data store of a buffer object. |
void |
GL11.glBufferSubData(int target,
int offset,
int size,
Buffer data)
Modifies some or all of the data contained in a buffer object's data store. |
void |
GL11.glGetPointerv(int pname,
Buffer[] params)
Return the Buffer associated with the specified pointer. |
void |
GL11.glPointSizePointerOES(int type,
int stride,
Buffer pointer)
( OES_point_size_array extension) Define an array of
point sizes. |
void |
GL11Ext.glMatrixIndexPointerOES(int size,
int type,
int stride,
Buffer pointer)
( OES_matrix_palette extension) Define an array of
matrix indices. |
void |
GL11Ext.glWeightPointerOES(int size,
int type,
int stride,
Buffer pointer)
( OES_matrix_palette extension) Define an array of weights. |
void |
GL11ExtensionPack.glCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
Buffer data)
(1.1 + OES_texture_cube_map extension)
Specify a two-dimensional compressed texture image. |
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Final Release, Oct 2006 | ||||||||||
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