Uses of Class
javax.microedition.lcdui.Displayable

Packages that use Displayable
com.siemens.mp.color_game   
javax.microedition.lcdui The UI API provides a set of features for implementation of user interfaces for MIDP applications.  
 

Uses of Displayable in com.siemens.mp.color_game
 

Subclasses of Displayable in com.siemens.mp.color_game
 class GameCanvas
          This class is a subclass of LCDUI’s Canvas and provides the basic ’screen’ functionality for a game.
 

Uses of Displayable in javax.microedition.lcdui
 

Subclasses of Displayable in javax.microedition.lcdui
 class Alert
          An alert is a screen that shows data to the user and waits for a certain period of time before proceeding to the next screen.
 class Canvas
           The Canvas class is a base class for writing applications that need to handle low-level events and to issue graphics calls for drawing to the display.
 class Form
          A Form is a Screen that contains an arbitrary mixture of items: images, read-only text fields, editable text fields, editable date fields, gauges, and choice groups.
 class List
          The List class is a Screen containing list of choices.
 class Screen
          The Screen class is an abstract superclass that provides its subclasses with an optional title and an optional ticker-tape style display.
 class TextBox
          The TextBox class is a Screen that allows the user to enter and edit text.
 

Methods in javax.microedition.lcdui that return Displayable
 Displayable Display.getCurrent()
          Gets the Displayable object currently shown on the screen.
 Displayable Display.getCurrent()
          Gets the Displayable object currently shown on the screen.
 

Methods in javax.microedition.lcdui with parameters of type Displayable
 void CommandListener.commandAction(Command c, Displayable s)
          Indicates that a command event has occurred on Screen s.
 void Display.setCurrent(Displayable next)
          setCurrent() is called whenever application wants a different Displayable object to be shown as the current screen.
 void Display.setCurrent(Alert alert, Displayable next)
          Shows this alert for the amount of time specified by the value of the alert's timeout field.
 void Display.setCurrent(Displayable next)
          setCurrent() is called whenever application wants a different Displayable object to be shown as the current screen.
 void Display.setCurrent(Alert alert, Displayable next)
          Shows this alert for the amount of time specified by the value of the alert's timeout field.
 void CommandListener.commandAction(Command c, Displayable s)
          Indicates that a command event has occurred on Screen s.
 



Generated on 2003-10-17For further information and updates, please visit Siemens mobile Developer Portal