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Packages that use NullPointerException | |
com.siemens.mp.color_game |
Uses of NullPointerException in com.siemens.mp.color_game |
Methods in com.siemens.mp.color_game that throw NullPointerException | |
protected void |
Layer.setLayerImage(Image image)
Sets the image of the layer. |
abstract void |
Layer.paint(Graphics g)
Paints this Layer if it is visible. |
void |
LayerManager.append(Layer l)
Appends a Layer to this LayerManager. |
void |
LayerManager.insert(Layer l,
int index)
Inserts a new Layer in this LayerManager at the specified index. |
void |
LayerManager.paint(Graphics g,
int x,
int y)
Renders the LayerManager’s current view window at the specified location. |
void |
Sprite.paint(Graphics g)
Draws the Sprite. |
void |
Sprite.setImage(Image image,
int frameWidth,
int frameHeight)
Change the image used for the Sprite. |
void |
TiledLayer.paint(Graphics g)
Draws the TiledLayer. |
void |
TiledLayer.setStaticTileSet(Image image,
int tileWidth,
int tileHeight)
Change the static tile set. |
Constructors in com.siemens.mp.color_game that throw NullPointerException | |
Layer(Image image)
Creates a new Layer with the specified image. |
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Sprite(Image image)
Creates a new non-animated Sprite using the provided mutable Image. |
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Sprite(Image image,
int frameWidth,
int frameHeight)
Creates a new animated Sprite using frames contained in the provided mutable Image. |
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Sprite(Sprite s)
Creates a new Sprite from another Sprite. |
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TiledLayer(int columns,
int rows,
Image image,
int tileWidth,
int tileHeight)
Creates a new TiledLayer. |
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Generated on 2003-10-17 | For further information and updates, please visit Siemens mobile Developer Portal |