Uses of Class
com.siemens.mp.game.ExtendedImage

Packages that use ExtendedImage
com.siemens.mp.game Siemens Game API offers several classes that support Siemens-specific handset functionalities, which are not related to data transfer or storage.  
 

Uses of ExtendedImage in com.siemens.mp.game
 

Methods in com.siemens.mp.game with parameters of type ExtendedImage
 void GraphicObjectManager.paint(ExtendedImage eimage, int x, int y)
          Draws all objects in the collection on the specified ExtendedImage.
 

Constructors in com.siemens.mp.game with parameters of type ExtendedImage
Sprite(ExtendedImage pixels, ExtendedImage mask, int numFrames)
          Creates a sprite from previously created extended images.
TiledBackground(ExtendedImage tilePixels, ExtendedImage tileMask, byte[] map, int widthInTiles, int heightInTiles)
          Creates tiled background using tiles from an ExtendedImage object.
 



Generated on 2003-10-17For further information and updates, please visit Siemens mobile Developer Portal