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| Packages that use ExtendedImage | |
| com.siemens.mp.game | Siemens Game API offers several classes that support Siemens-specific handset functionalities, which are not related to data transfer or storage. |
| Uses of ExtendedImage in com.siemens.mp.game |
| Methods in com.siemens.mp.game with parameters of type ExtendedImage | |
void |
GraphicObjectManager.paint(ExtendedImage eimage,
int x,
int y)
Draws all objects in the collection on the specified ExtendedImage.
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| Constructors in com.siemens.mp.game with parameters of type ExtendedImage | |
Sprite(ExtendedImage pixels,
ExtendedImage mask,
int numFrames)
Creates a sprite from previously created extended images. |
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TiledBackground(ExtendedImage tilePixels,
ExtendedImage tileMask,
byte[] map,
int widthInTiles,
int heightInTiles)
Creates tiled background using tiles from an ExtendedImage object.
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| Generated on 2003-10-17 | For further information and updates, please visit Siemens mobile Developer Portal |