A B C D E F G I L M N O P R S T U V X Y Z

A

ActionTable - class com.mascotcapsule.micro3d.v3.ActionTable.
This class maintains action data that represents the movement of a 3D model.
ActionTable(byte[]) - Constructor for class com.mascotcapsule.micro3d.v3.ActionTable
Action data table objects are generated from meta action data.
ActionTable(String) - Constructor for class com.mascotcapsule.micro3d.v3.ActionTable
The action data table object is generated from the meta action data specified by the resource name.
AffineTrans - class com.mascotcapsule.micro3d.v3.AffineTrans.
This class handles 3D affine transformation matrices.
AffineTrans() - Constructor for class com.mascotcapsule.micro3d.v3.AffineTrans
Creates a matrix in which all elements are 0.
AffineTrans(int, int, int, int, int, int, int, int, int, int, int, int) - Constructor for class com.mascotcapsule.micro3d.v3.AffineTrans
Creates a matrix by specifying the values of all elements.
AffineTrans(AffineTrans) - Constructor for class com.mascotcapsule.micro3d.v3.AffineTrans
Creates a copy of the other matrices.
AffineTrans(int[][]) - Constructor for class com.mascotcapsule.micro3d.v3.AffineTrans
Creates a matrix by specifying the values of all elements.
AffineTrans(int[]) - Constructor for class com.mascotcapsule.micro3d.v3.AffineTrans
Creates a matrix by specifying the values of all elements.
AffineTrans(int[], int) - Constructor for class com.mascotcapsule.micro3d.v3.AffineTrans
Creates a matrix by specifying the values of all elements.

B

bind(Graphics) - Method in class com.mascotcapsule.micro3d.v3.Graphics3D
Binds a rendering target.

C

COMMAND_AFFINE_INDEX - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to FigureLayout#selectAffineTrans(int)(=0x87000000).
COMMAND_AMBIENT_LIGHT - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to Light#setAmbIntensity(int)(=0xa0000000).
COMMAND_ATTRIBUTE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command for setting environment attributes(=0x83000000).
COMMAND_CENTER - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to FigureLayout#setCenter(int, int)(=0x85000000).
COMMAND_CLIP - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command that sets the clip coordinates(=0x84000000).
COMMAND_DIRECTION_LIGHT - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to Light#setParallelLightDirection(Vector3D) and command equivalent to Light#setParallelLightIntensity(int) (=0xa1000000).
COMMAND_END - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command that indicates exiting the command list(0x80000000)
COMMAND_FLUSH - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to Graphics3D#flush()(=0x82000000)
COMMAND_LIST_VERSION_1_0 - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command that indicates the version of the command list
COMMAND_NOP - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command that indicates no processing(=0x81000000).
COMMAND_PARALLEL_SCALE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to FigureLayout#setScale(int, int)(=0x90000000).
COMMAND_PARALLEL_SIZE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to FigureLayout#setParallelSize(int, int)(=0x91000000).
COMMAND_PERSPECTIVE_FOV - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to FigureLayout#setPerspective(int, int, int)(=0x92000000).
COMMAND_PERSPECTIVE_WH - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to FigureLayout#setPerspective(int, int, int, int) (=0x93000000).
COMMAND_TEXTURE_INDEX - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to Figure#selectTexture(int)(=0x86000000).
COMMAND_THRESHOLD - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Command equivalent to Effect3D#setToonParams(int, int, int)(=0xaf000000).
com.mascotcapsule.micro3d.v3 - package com.mascotcapsule.micro3d.v3
 
cos(int) - Static method in class com.mascotcapsule.micro3d.v3.Util3D
Calcuates the cosine.

D

dispose() - Method in class com.mascotcapsule.micro3d.v3.ActionTable
Disposes of action data being maintained.
dispose() - Method in class com.mascotcapsule.micro3d.v3.Figure
Disposes of model data being maintained.
dispose() - Method in class com.mascotcapsule.micro3d.v3.Graphics3D
Releases the rendering memory area being held.
dispose() - Method in class com.mascotcapsule.micro3d.v3.Texture
Disposes of maintained texture data
drawCommandList(Texture[], int, int, FigureLayout, Effect3D, int[]) - Method in class com.mascotcapsule.micro3d.v3.Graphics3D
Specifies the command array and executes the rendering process.
drawCommandList(Texture, int, int, FigureLayout, Effect3D, int[]) - Method in class com.mascotcapsule.micro3d.v3.Graphics3D
 
drawFigure(Figure, int, int, FigureLayout, Effect3D) - Method in class com.mascotcapsule.micro3d.v3.Graphics3D
Renders a 3D model.

E

ENV_ATTR_LIGHTING - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Environment attribute enabling light(=1).
ENV_ATTR_SEMI_TRANSPARENT - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Environment attribute enabling semitransparent processing(semitransparent, add, subtract)(=8).
ENV_ATTR_SPHERE_MAP - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Environment attribute enabling sphere mapping(=2).
ENV_ATTR_TOON_SHADING - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Environment attribute that performs toon shading(=4).
Effect3D - class com.mascotcapsule.micro3d.v3.Effect3D.
This class maintains rendering effect data.
Effect3D() - Constructor for class com.mascotcapsule.micro3d.v3.Effect3D
Generates the rendering data object.
Effect3D(Light, int, boolean, Texture) - Constructor for class com.mascotcapsule.micro3d.v3.Effect3D
Generates the rendering data object.

F

Figure - class com.mascotcapsule.micro3d.v3.Figure.
This class maintains the 3D model data.
Figure(byte[]) - Constructor for class com.mascotcapsule.micro3d.v3.Figure
Creates a model object from the meta model data.
Figure(String) - Constructor for class com.mascotcapsule.micro3d.v3.Figure
Creates a model object from the meta data specified by the resource name.
FigureLayout - class com.mascotcapsule.micro3d.v3.FigureLayout.
This class holds the model rendering data.
FigureLayout() - Constructor for class com.mascotcapsule.micro3d.v3.FigureLayout
Generates a rendering data object.
FigureLayout(AffineTrans, int, int, int, int) - Constructor for class com.mascotcapsule.micro3d.v3.FigureLayout
Generates a rendering data object.
flush() - Method in class com.mascotcapsule.micro3d.v3.Graphics3D
Actual rendering occurs based on registered rendering data.

G

Graphics3D - class com.mascotcapsule.micro3d.v3.Graphics3D.
This class provides 3D graphics rendering functions.
Graphics3D() - Constructor for class com.mascotcapsule.micro3d.v3.Graphics3D
Public constructor.
get(int[]) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Gets the values of all elements.
get(int[], int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Gets the values of all elements.
getAffineTrans() - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Gets the affine transformation object settings.
getAmbIntensity() - Method in class com.mascotcapsule.micro3d.v3.Light
Deprecated. Method to be eliminated in the near future.
getAmbientIntensity() - Method in class com.mascotcapsule.micro3d.v3.Light
Gets the ambient light intensity setting.
getCenterX() - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Gets the center position x coordinate setting.
getCenterY() - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Gets the center position y coordinate setting.
getDirIntensity() - Method in class com.mascotcapsule.micro3d.v3.Light
Deprecated. Method to be eliminated in the near future.
getDirection() - Method in class com.mascotcapsule.micro3d.v3.Light
Deprecated. Method to be eliminated in the near future.
getLight() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Gets the light data settings.
getNumAction() - Method in class com.mascotcapsule.micro3d.v3.ActionTable
Deprecated. Method to be eliminated in the near future.
getNumActions() - Method in class com.mascotcapsule.micro3d.v3.ActionTable
Gets the number of actions defined in the action table.
getNumFrame(int) - Method in class com.mascotcapsule.micro3d.v3.ActionTable
Deprecated. Method to be eliminated in the near future.
getNumFrames(int) - Method in class com.mascotcapsule.micro3d.v3.ActionTable
Gets the maximum frame value of actions specified in the action table.
getNumPattern() - Method in class com.mascotcapsule.micro3d.v3.Figure
Gets the number of model external appearances.
getNumTextures() - Method in class com.mascotcapsule.micro3d.v3.Figure
Gets the setting for the number of textures.
getParallelHeight() - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Gets parallel projection surface height settings.
getParallelLightDirection() - Method in class com.mascotcapsule.micro3d.v3.Light
Gets the parallel light vector (parallel light direction) setting.
getParallelLightIntensity() - Method in class com.mascotcapsule.micro3d.v3.Light
Gets the parallel light intensity settings.
getParallelWidth() - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Gets parallel projection surface width settings.
getScaleX() - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Gets the x axis direction scale value setting.
getScaleY() - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Gets the y axis direction scale value setting.
getShading() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Deprecated. Method to be eliminated in the near future.
getShadingType() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Gets the shading type settings.
getSphereMap() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Deprecated. Method to be eliminated in the near future.
getSphereTexture() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Gets the texture settings for the environment mapping.
getTexture() - Method in class com.mascotcapsule.micro3d.v3.Figure
Gets the texture data set for the 3D model.
getThreshold() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Deprecated. Method to be eliminated in the near future.
getThresholdHigh() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Deprecated. Method to be eliminated in the near future.
getThresholdLow() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Deprecated. Method to be eliminated in the near future.
getToonHigh() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Gets the toon shading settings of the "RGB setting when the level is above the threshold value."
getToonLow() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Gets the toon shading settings of the "RGB settings when the level is below the threshold value."
getToonThreshold() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Gets the toon shading threshold value settings.
getX() - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Gets the value of the x component settings.
getY() - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Gets the value of the y component settings.
getZ() - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Gets the value of the z component settings.

I

innerProduct(Vector3D) - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Calculates the inner product between this vector and the specified vector.
innerProduct(Vector3D, Vector3D) - Static method in class com.mascotcapsule.micro3d.v3.Vector3D
Calculates the inner products of the specified 2 vectors.
isSemiTransparentEnabled() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Deprecated. Method to be eliminated in the near future.
isTransparency() - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Gets the status settings for semitransparent function.

L

Light - class com.mascotcapsule.micro3d.v3.Light.
This class holds the data concerning light.
Light() - Constructor for class com.mascotcapsule.micro3d.v3.Light
Creates a light object.
Light(Vector3D, int, int) - Constructor for class com.mascotcapsule.micro3d.v3.Light
Creates a light object.
lookAt(Vector3D, Vector3D, Vector3D) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Sets the matrix elements so that they become the transformations for the viewing position coordinates.

M

m00 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 1 column 1 element.
m01 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 1 column 2 element.
m02 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 1 column 3 element.
m03 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 1 column 4 element.
m10 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 2 column 1 element.
m11 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 2 column 2 element.
m12 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 2 column 3 element.
m13 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 2 column 4 element.
m20 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 3 column 1 element.
m21 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 3 column 2 element.
m22 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 3 column 3 element.
m23 - Variable in class com.mascotcapsule.micro3d.v3.AffineTrans
Row 3 column 4 element.
mul(AffineTrans) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Calculates the product (this ?~ a) of the transformation matrix.
mul(AffineTrans, AffineTrans) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Calculates the product (a1 ?~ a2) of the transformation matrix.
multiply(AffineTrans) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Deprecated. Method to be eliminated in the near future.
multiply(AffineTrans, AffineTrans) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Deprecated. Method to be eliminated in the near future.

N

NORMAL_SHADING - Static variable in class com.mascotcapsule.micro3d.v3.Effect3D
The shading type that indicates normal shading.

O

outerProduct(Vector3D) - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Calculates the outer product between this vector and the specified vector.
outerProduct(Vector3D, Vector3D) - Static method in class com.mascotcapsule.micro3d.v3.Vector3D
Calculates the outer products of the 2 specified vectors.

P

PATTR_BLEND_ADD - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive attribute that performs additive blending(=0x40).
PATTR_BLEND_HALF - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive attribute that performs semitransparent processing(=0x20).
PATTR_BLEND_NORMAL - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive attribute that performs blend processing(=0x00).
PATTR_BLEND_SUB - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive attribute that performs subtractive blending(=0x60).
PATTR_COLORKEY - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive attribute that performs semitransparent processing using color keys(=0x10).
PATTR_LIGHTING - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive attribute enabling light(=0x01)
PATTR_SPHERE_MAP - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive attribute enabling environment mapping(=0x02).
PDATA_COLOR_NONE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with no color data(=0x0000).
PDATA_COLOR_PER_COMMAND - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with color data per command(=0x0400).
PDATA_COLOR_PER_FACE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with color data per face(=0x0800).
PDATA_NORMAL_NONE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with no normal data(=0x0000).
PDATA_NORMAL_PER_FACE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with normal data per face(=0x0200).
PDATA_NORMAL_PER_VERTEX - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with normal data per vertex(=0x0300).
PDATA_POINT_SPRITE_PARAMS_PER_CMD - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with point sprite coordinate data per command(=0x1000).
PDATA_POINT_SPRITE_PARAMS_PER_FACE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with point sprite coordinate data per face(=0x2000).
PDATA_POINT_SPRITE_PARAMS_PER_VERTEX - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with point sprite coordinate data per vertex(=0x3000).
PDATA_TEXURE_COORD - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with texture coordinate data(=0x3000).
PDATA_TEXURE_COORD_NONE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Primitive type with no texture coordinate data(=0x0000).
POINT_SPRITE_LOCAL_SIZE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Point sprite flag for specifying size in the model coordinate system(=0).
POINT_SPRITE_NO_PERS - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Point sprite flag for 'path disabled' in prospective projection(=2).
POINT_SPRITE_PERSPECTIVE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Point sprite flag for 'path enabled' in prospective projection(=0).
POINT_SPRITE_PIXEL_SIZE - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Point sprite flag for specifying size in the screen coordinate system(=1).
PRIMITVE_LINES - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Line rendering command(=0x02000000).
PRIMITVE_POINTS - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Point rendering command(=0x01000000).
PRIMITVE_POINT_SPRITES - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Point sprite rendering command(=0x05000000).
PRIMITVE_QUADS - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Quadrilateral rendering command(=0x04000000).
PRIMITVE_TRIANGLES - Static variable in class com.mascotcapsule.micro3d.v3.Graphics3D
Triangle rendering command(=0x03000000).

R

release(Graphics) - Method in class com.mascotcapsule.micro3d.v3.Graphics3D
Releases a rendering target
renderFigure(Figure, int, int, FigureLayout, Effect3D) - Method in class com.mascotcapsule.micro3d.v3.Graphics3D
Enters model data settings and executes rendering operation.
renderPrimitives(Texture, int, int, FigureLayout, Effect3D, int, int, int[], int[], int[], int[]) - Method in class com.mascotcapsule.micro3d.v3.Graphics3D
Multiple primitive renderings are registered at one time.
rotationV(Vector3D, int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Deprecated. Method to be eliminated in the near future.
rotationX(int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
In a right-hand coordinate system, enter the matrix elements so that the rotation transformation is centered on the x axis.
rotationY(int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
In a right-hand coordinate system, enter the matrix elements so that the rotation transformation is centered on the y axis.
rotationZ(int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
In a right-hand coordinate system, enter the matrix elements so that the rotation transformation is centered on the z axis.

S

selectAffineTrans(int) - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Sets one of the affine transformation sets entered for this object as the actual affine transformation to be used.
selectTexture(int) - Method in class com.mascotcapsule.micro3d.v3.Figure
Sets one of the texture data sets for this object as the 3D model texture data.
set(int[], int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Enters the values of all elements.
set(int, int, int, int, int, int, int, int, int, int, int, int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Sets the values of all elements.
set(AffineTrans) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Copies the content of the other matrices.
set(int[][]) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Sets the values of all elements.
set(int[]) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Sets the value of all elements.
set(Vector3D) - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Copies the content of other vector objects.
set(int, int, int) - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Enters values for all elements.
setAffineTrans(AffineTrans) - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Sets the affine transformation object.
setAffineTrans(AffineTrans[]) - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Enters a reference to affine transformation object set.
setAffineTransArray(AffineTrans[]) - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Deprecated. Method to be eliminated in the near future.
setAmbIntensity(int) - Method in class com.mascotcapsule.micro3d.v3.Light
Deprecated. Method to be eliminated in the near future.
setAmbientIntensity(int) - Method in class com.mascotcapsule.micro3d.v3.Light
Enters the ambient light setting.
setCenter(int, int) - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Sets the center position coordinates.
setDirIntensity(int) - Method in class com.mascotcapsule.micro3d.v3.Light
Deprecated. Method to be eliminated in the near future.
setDirection(Vector3D) - Method in class com.mascotcapsule.micro3d.v3.Light
Deprecated. Method to be eliminated in the near future.
setIdentity() - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Enters the matrix element so that it becomes an identity transformation.
setLight(Light) - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Sets the light data.
setParallelLightDirection(Vector3D) - Method in class com.mascotcapsule.micro3d.v3.Light
Enters the light vector (parallel light direction) setting.
setParallelLightIntensity(int) - Method in class com.mascotcapsule.micro3d.v3.Light
Enters the parallel light intensity setting.
setParallelSize(int, int) - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Enters the parallel projection surface width and height.
setPattern(int) - Method in class com.mascotcapsule.micro3d.v3.Figure
Enters the number of model external appearances.
setPerspective(int, int, int) - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Specifies the angle of view and enters the prespective projection settings.
setPerspective(int, int, int, int) - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Specifies the width and height of the projection surface of the near-clipped surface and enters the perspective projection settings.
setPosture(ActionTable, int, int) - Method in class com.mascotcapsule.micro3d.v3.Figure
Enters a pose setting for the 3D model.
setRotation(Vector3D, int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
In a right-hand coordinate system, enter the matrix element settings so that there is rotational transformation that is centered on the specified vector.
setRotationX(int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Deprecated. Method to be eliminated in the near future.
setRotationY(int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Deprecated. Method to be eliminated in the near future.
setRotationZ(int) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Deprecated. Method to be eliminated in the near future.
setScale(int, int) - Method in class com.mascotcapsule.micro3d.v3.FigureLayout
Enters the scale value.
setSemiTransparentEnabled(boolean) - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Deprecated. Method to be eliminated in the near future.
setShading(int) - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Deprecated. Method to be eliminated in the near future.
setShadingType(int) - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Sets the shading type.
setSphereMap(Texture) - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Deprecated. Method to be eliminated in the near future.
setSphereTexture(Texture) - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Sets the texture for environment mapping.
setTexture(Texture) - Method in class com.mascotcapsule.micro3d.v3.Figure
Enters texture data settings for the 3D model.
setTexture(Texture[]) - Method in class com.mascotcapsule.micro3d.v3.Figure
Enters the reference setting for the texture data set.
setThreshold(int, int, int) - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Deprecated. Method to be eliminated in the near future.
setToonParams(int, int, int) - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Sets the level of the toon shading threshold value.
setTransparency(boolean) - Method in class com.mascotcapsule.micro3d.v3.Effect3D
Sets the status of the semitransparent function.
setViewTrans(Vector3D, Vector3D, Vector3D) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Deprecated. Method to be eliminated in the near future.
setX(int) - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Enters the x component setting.
setY(int) - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Enters the y component setting.
setZ(int) - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Enters the z component setting.
sin(int) - Static method in class com.mascotcapsule.micro3d.v3.Util3D
Calculates the sine.
sqrt(int) - Static method in class com.mascotcapsule.micro3d.v3.Util3D
Calculates the square root.

T

TOON_SHADING - Static variable in class com.mascotcapsule.micro3d.v3.Effect3D
The shading type that indicates toon shading.
Texture - class com.mascotcapsule.micro3d.v3.Texture.
This class maintains textures.
Texture(byte[], boolean) - Constructor for class com.mascotcapsule.micro3d.v3.Texture
Generates texture object data from meta texture data.
Texture(String, boolean) - Constructor for class com.mascotcapsule.micro3d.v3.Texture
The texture object is generated from meta texture data specified by the resource.
transPoint(Vector3D) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Deprecated. Method to be eliminated in the near future.
transform(Vector3D) - Method in class com.mascotcapsule.micro3d.v3.AffineTrans
Transforms vectors indicating the point coordinates using this transformation matrix and uses the vectors showing the results as the return values.

U

Util3D - class com.mascotcapsule.micro3d.v3.Util3D.
This is a utility class for the various 3DCG related operations.
unit() - Method in class com.mascotcapsule.micro3d.v3.Vector3D
Normalizes (make a unit quantity) this vector.

V

Vector3D - class com.mascotcapsule.micro3d.v3.Vector3D.
This class handles 3D vectors.
Vector3D() - Constructor for class com.mascotcapsule.micro3d.v3.Vector3D
Creates a vector object.
Vector3D(Vector3D) - Constructor for class com.mascotcapsule.micro3d.v3.Vector3D
Creates a vector object.
Vector3D(int, int, int) - Constructor for class com.mascotcapsule.micro3d.v3.Vector3D
Specifies the values of all elements and creates a vector object.

X

x - Variable in class com.mascotcapsule.micro3d.v3.Vector3D
x component of the vector

Y

y - Variable in class com.mascotcapsule.micro3d.v3.Vector3D
y component of the vector

Z

z - Variable in class com.mascotcapsule.micro3d.v3.Vector3D
z component if the vector

A B C D E F G I L M N O P R S T U V X Y Z