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A
ActionTable
- class com.mascotcapsule.micro3d.v3.
ActionTable
.
This class maintains action data that represents the movement of a 3D model.
ActionTable(byte[])
- Constructor for class com.mascotcapsule.micro3d.v3.
ActionTable
Action data table objects are generated from meta action data.
ActionTable(String)
- Constructor for class com.mascotcapsule.micro3d.v3.
ActionTable
The action data table object is generated from the meta action data specified by the resource name.
AffineTrans
- class com.mascotcapsule.micro3d.v3.
AffineTrans
.
This class handles 3D affine transformation matrices.
AffineTrans()
- Constructor for class com.mascotcapsule.micro3d.v3.
AffineTrans
Creates a matrix in which all elements are 0.
AffineTrans(int, int, int, int, int, int, int, int, int, int, int, int)
- Constructor for class com.mascotcapsule.micro3d.v3.
AffineTrans
Creates a matrix by specifying the values of all elements.
AffineTrans(AffineTrans)
- Constructor for class com.mascotcapsule.micro3d.v3.
AffineTrans
Creates a copy of the other matrices.
AffineTrans(int[][])
- Constructor for class com.mascotcapsule.micro3d.v3.
AffineTrans
Creates a matrix by specifying the values of all elements.
AffineTrans(int[])
- Constructor for class com.mascotcapsule.micro3d.v3.
AffineTrans
Creates a matrix by specifying the values of all elements.
AffineTrans(int[], int)
- Constructor for class com.mascotcapsule.micro3d.v3.
AffineTrans
Creates a matrix by specifying the values of all elements.
B
bind(Graphics)
- Method in class com.mascotcapsule.micro3d.v3.
Graphics3D
Binds a rendering target.
C
COMMAND_AFFINE_INDEX
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to FigureLayout#selectAffineTrans(int)(=0x87000000).
COMMAND_AMBIENT_LIGHT
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to Light#setAmbIntensity(int)(=0xa0000000).
COMMAND_ATTRIBUTE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command for setting environment attributes(=0x83000000).
COMMAND_CENTER
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to FigureLayout#setCenter(int, int)(=0x85000000).
COMMAND_CLIP
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command that sets the clip coordinates(=0x84000000).
COMMAND_DIRECTION_LIGHT
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to Light#setParallelLightDirection(Vector3D) and command equivalent to Light#setParallelLightIntensity(int) (=0xa1000000).
COMMAND_END
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command that indicates exiting the command list(0x80000000)
COMMAND_FLUSH
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to Graphics3D#flush()(=0x82000000)
COMMAND_LIST_VERSION_1_0
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command that indicates the version of the command list
COMMAND_NOP
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command that indicates no processing(=0x81000000).
COMMAND_PARALLEL_SCALE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to FigureLayout#setScale(int, int)(=0x90000000).
COMMAND_PARALLEL_SIZE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to FigureLayout#setParallelSize(int, int)(=0x91000000).
COMMAND_PERSPECTIVE_FOV
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to FigureLayout#setPerspective(int, int, int)(=0x92000000).
COMMAND_PERSPECTIVE_WH
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to FigureLayout#setPerspective(int, int, int, int) (=0x93000000).
COMMAND_TEXTURE_INDEX
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to Figure#selectTexture(int)(=0x86000000).
COMMAND_THRESHOLD
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Command equivalent to Effect3D#setToonParams(int, int, int)(=0xaf000000).
com.mascotcapsule.micro3d.v3
- package com.mascotcapsule.micro3d.v3
cos(int)
- Static method in class com.mascotcapsule.micro3d.v3.
Util3D
Calcuates the cosine.
D
dispose()
- Method in class com.mascotcapsule.micro3d.v3.
ActionTable
Disposes of action data being maintained.
dispose()
- Method in class com.mascotcapsule.micro3d.v3.
Figure
Disposes of model data being maintained.
dispose()
- Method in class com.mascotcapsule.micro3d.v3.
Graphics3D
Releases the rendering memory area being held.
dispose()
- Method in class com.mascotcapsule.micro3d.v3.
Texture
Disposes of maintained texture data
drawCommandList(Texture[], int, int, FigureLayout, Effect3D, int[])
- Method in class com.mascotcapsule.micro3d.v3.
Graphics3D
Specifies the command array and executes the rendering process.
drawCommandList(Texture, int, int, FigureLayout, Effect3D, int[])
- Method in class com.mascotcapsule.micro3d.v3.
Graphics3D
drawFigure(Figure, int, int, FigureLayout, Effect3D)
- Method in class com.mascotcapsule.micro3d.v3.
Graphics3D
Renders a 3D model.
E
ENV_ATTR_LIGHTING
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Environment attribute enabling light(=1).
ENV_ATTR_SEMI_TRANSPARENT
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Environment attribute enabling semitransparent processing(semitransparent, add, subtract)(=8).
ENV_ATTR_SPHERE_MAP
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Environment attribute enabling sphere mapping(=2).
ENV_ATTR_TOON_SHADING
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Environment attribute that performs toon shading(=4).
Effect3D
- class com.mascotcapsule.micro3d.v3.
Effect3D
.
This class maintains rendering effect data.
Effect3D()
- Constructor for class com.mascotcapsule.micro3d.v3.
Effect3D
Generates the rendering data object.
Effect3D(Light, int, boolean, Texture)
- Constructor for class com.mascotcapsule.micro3d.v3.
Effect3D
Generates the rendering data object.
F
Figure
- class com.mascotcapsule.micro3d.v3.
Figure
.
This class maintains the 3D model data.
Figure(byte[])
- Constructor for class com.mascotcapsule.micro3d.v3.
Figure
Creates a model object from the meta model data.
Figure(String)
- Constructor for class com.mascotcapsule.micro3d.v3.
Figure
Creates a model object from the meta data specified by the resource name.
FigureLayout
- class com.mascotcapsule.micro3d.v3.
FigureLayout
.
This class holds the model rendering data.
FigureLayout()
- Constructor for class com.mascotcapsule.micro3d.v3.
FigureLayout
Generates a rendering data object.
FigureLayout(AffineTrans, int, int, int, int)
- Constructor for class com.mascotcapsule.micro3d.v3.
FigureLayout
Generates a rendering data object.
flush()
- Method in class com.mascotcapsule.micro3d.v3.
Graphics3D
Actual rendering occurs based on registered rendering data.
G
Graphics3D
- class com.mascotcapsule.micro3d.v3.
Graphics3D
.
This class provides 3D graphics rendering functions.
Graphics3D()
- Constructor for class com.mascotcapsule.micro3d.v3.
Graphics3D
Public constructor.
get(int[])
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Gets the values of all elements.
get(int[], int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Gets the values of all elements.
getAffineTrans()
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Gets the affine transformation object settings.
getAmbIntensity()
- Method in class com.mascotcapsule.micro3d.v3.
Light
Deprecated.
Method to be eliminated in the near future.
getAmbientIntensity()
- Method in class com.mascotcapsule.micro3d.v3.
Light
Gets the ambient light intensity setting.
getCenterX()
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Gets the center position x coordinate setting.
getCenterY()
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Gets the center position y coordinate setting.
getDirIntensity()
- Method in class com.mascotcapsule.micro3d.v3.
Light
Deprecated.
Method to be eliminated in the near future.
getDirection()
- Method in class com.mascotcapsule.micro3d.v3.
Light
Deprecated.
Method to be eliminated in the near future.
getLight()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Gets the light data settings.
getNumAction()
- Method in class com.mascotcapsule.micro3d.v3.
ActionTable
Deprecated.
Method to be eliminated in the near future.
getNumActions()
- Method in class com.mascotcapsule.micro3d.v3.
ActionTable
Gets the number of actions defined in the action table.
getNumFrame(int)
- Method in class com.mascotcapsule.micro3d.v3.
ActionTable
Deprecated.
Method to be eliminated in the near future.
getNumFrames(int)
- Method in class com.mascotcapsule.micro3d.v3.
ActionTable
Gets the maximum frame value of actions specified in the action table.
getNumPattern()
- Method in class com.mascotcapsule.micro3d.v3.
Figure
Gets the number of model external appearances.
getNumTextures()
- Method in class com.mascotcapsule.micro3d.v3.
Figure
Gets the setting for the number of textures.
getParallelHeight()
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Gets parallel projection surface height settings.
getParallelLightDirection()
- Method in class com.mascotcapsule.micro3d.v3.
Light
Gets the parallel light vector (parallel light direction) setting.
getParallelLightIntensity()
- Method in class com.mascotcapsule.micro3d.v3.
Light
Gets the parallel light intensity settings.
getParallelWidth()
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Gets parallel projection surface width settings.
getScaleX()
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Gets the x axis direction scale value setting.
getScaleY()
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Gets the y axis direction scale value setting.
getShading()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Deprecated.
Method to be eliminated in the near future.
getShadingType()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Gets the shading type settings.
getSphereMap()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Deprecated.
Method to be eliminated in the near future.
getSphereTexture()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Gets the texture settings for the environment mapping.
getTexture()
- Method in class com.mascotcapsule.micro3d.v3.
Figure
Gets the texture data set for the 3D model.
getThreshold()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Deprecated.
Method to be eliminated in the near future.
getThresholdHigh()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Deprecated.
Method to be eliminated in the near future.
getThresholdLow()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Deprecated.
Method to be eliminated in the near future.
getToonHigh()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Gets the toon shading settings of the "RGB setting when the level is above the threshold value."
getToonLow()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Gets the toon shading settings of the "RGB settings when the level is below the threshold value."
getToonThreshold()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Gets the toon shading threshold value settings.
getX()
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Gets the value of the x component settings.
getY()
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Gets the value of the y component settings.
getZ()
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Gets the value of the z component settings.
I
innerProduct(Vector3D)
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Calculates the inner product between this vector and the specified vector.
innerProduct(Vector3D, Vector3D)
- Static method in class com.mascotcapsule.micro3d.v3.
Vector3D
Calculates the inner products of the specified 2 vectors.
isSemiTransparentEnabled()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Deprecated.
Method to be eliminated in the near future.
isTransparency()
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Gets the status settings for semitransparent function.
L
Light
- class com.mascotcapsule.micro3d.v3.
Light
.
This class holds the data concerning light.
Light()
- Constructor for class com.mascotcapsule.micro3d.v3.
Light
Creates a light object.
Light(Vector3D, int, int)
- Constructor for class com.mascotcapsule.micro3d.v3.
Light
Creates a light object.
lookAt(Vector3D, Vector3D, Vector3D)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Sets the matrix elements so that they become the transformations for the viewing position coordinates.
M
m00
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 1 column 1 element.
m01
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 1 column 2 element.
m02
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 1 column 3 element.
m03
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 1 column 4 element.
m10
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 2 column 1 element.
m11
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 2 column 2 element.
m12
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 2 column 3 element.
m13
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 2 column 4 element.
m20
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 3 column 1 element.
m21
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 3 column 2 element.
m22
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 3 column 3 element.
m23
- Variable in class com.mascotcapsule.micro3d.v3.
AffineTrans
Row 3 column 4 element.
mul(AffineTrans)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Calculates the product (this ?~ a) of the transformation matrix.
mul(AffineTrans, AffineTrans)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Calculates the product (a1 ?~ a2) of the transformation matrix.
multiply(AffineTrans)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Deprecated.
Method to be eliminated in the near future.
multiply(AffineTrans, AffineTrans)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Deprecated.
Method to be eliminated in the near future.
N
NORMAL_SHADING
- Static variable in class com.mascotcapsule.micro3d.v3.
Effect3D
The shading type that indicates normal shading.
O
outerProduct(Vector3D)
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Calculates the outer product between this vector and the specified vector.
outerProduct(Vector3D, Vector3D)
- Static method in class com.mascotcapsule.micro3d.v3.
Vector3D
Calculates the outer products of the 2 specified vectors.
P
PATTR_BLEND_ADD
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive attribute that performs additive blending(=0x40).
PATTR_BLEND_HALF
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive attribute that performs semitransparent processing(=0x20).
PATTR_BLEND_NORMAL
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive attribute that performs blend processing(=0x00).
PATTR_BLEND_SUB
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive attribute that performs subtractive blending(=0x60).
PATTR_COLORKEY
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive attribute that performs semitransparent processing using color keys(=0x10).
PATTR_LIGHTING
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive attribute enabling light(=0x01)
PATTR_SPHERE_MAP
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive attribute enabling environment mapping(=0x02).
PDATA_COLOR_NONE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with no color data(=0x0000).
PDATA_COLOR_PER_COMMAND
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with color data per command(=0x0400).
PDATA_COLOR_PER_FACE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with color data per face(=0x0800).
PDATA_NORMAL_NONE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with no normal data(=0x0000).
PDATA_NORMAL_PER_FACE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with normal data per face(=0x0200).
PDATA_NORMAL_PER_VERTEX
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with normal data per vertex(=0x0300).
PDATA_POINT_SPRITE_PARAMS_PER_CMD
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with point sprite coordinate data per command(=0x1000).
PDATA_POINT_SPRITE_PARAMS_PER_FACE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with point sprite coordinate data per face(=0x2000).
PDATA_POINT_SPRITE_PARAMS_PER_VERTEX
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with point sprite coordinate data per vertex(=0x3000).
PDATA_TEXURE_COORD
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with texture coordinate data(=0x3000).
PDATA_TEXURE_COORD_NONE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Primitive type with no texture coordinate data(=0x0000).
POINT_SPRITE_LOCAL_SIZE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Point sprite flag for specifying size in the model coordinate system(=0).
POINT_SPRITE_NO_PERS
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Point sprite flag for 'path disabled' in prospective projection(=2).
POINT_SPRITE_PERSPECTIVE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Point sprite flag for 'path enabled' in prospective projection(=0).
POINT_SPRITE_PIXEL_SIZE
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Point sprite flag for specifying size in the screen coordinate system(=1).
PRIMITVE_LINES
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Line rendering command(=0x02000000).
PRIMITVE_POINTS
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Point rendering command(=0x01000000).
PRIMITVE_POINT_SPRITES
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Point sprite rendering command(=0x05000000).
PRIMITVE_QUADS
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Quadrilateral rendering command(=0x04000000).
PRIMITVE_TRIANGLES
- Static variable in class com.mascotcapsule.micro3d.v3.
Graphics3D
Triangle rendering command(=0x03000000).
R
release(Graphics)
- Method in class com.mascotcapsule.micro3d.v3.
Graphics3D
Releases a rendering target
renderFigure(Figure, int, int, FigureLayout, Effect3D)
- Method in class com.mascotcapsule.micro3d.v3.
Graphics3D
Enters model data settings and executes rendering operation.
renderPrimitives(Texture, int, int, FigureLayout, Effect3D, int, int, int[], int[], int[], int[])
- Method in class com.mascotcapsule.micro3d.v3.
Graphics3D
Multiple primitive renderings are registered at one time.
rotationV(Vector3D, int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Deprecated.
Method to be eliminated in the near future.
rotationX(int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
In a right-hand coordinate system, enter the matrix elements so that the rotation transformation is centered on the x axis.
rotationY(int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
In a right-hand coordinate system, enter the matrix elements so that the rotation transformation is centered on the y axis.
rotationZ(int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
In a right-hand coordinate system, enter the matrix elements so that the rotation transformation is centered on the z axis.
S
selectAffineTrans(int)
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Sets one of the affine transformation sets entered for this object as the actual affine transformation to be used.
selectTexture(int)
- Method in class com.mascotcapsule.micro3d.v3.
Figure
Sets one of the texture data sets for this object as the 3D model texture data.
set(int[], int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Enters the values of all elements.
set(int, int, int, int, int, int, int, int, int, int, int, int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Sets the values of all elements.
set(AffineTrans)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Copies the content of the other matrices.
set(int[][])
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Sets the values of all elements.
set(int[])
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Sets the value of all elements.
set(Vector3D)
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Copies the content of other vector objects.
set(int, int, int)
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Enters values for all elements.
setAffineTrans(AffineTrans)
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Sets the affine transformation object.
setAffineTrans(AffineTrans[])
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Enters a reference to affine transformation object set.
setAffineTransArray(AffineTrans[])
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Deprecated.
Method to be eliminated in the near future.
setAmbIntensity(int)
- Method in class com.mascotcapsule.micro3d.v3.
Light
Deprecated.
Method to be eliminated in the near future.
setAmbientIntensity(int)
- Method in class com.mascotcapsule.micro3d.v3.
Light
Enters the ambient light setting.
setCenter(int, int)
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Sets the center position coordinates.
setDirIntensity(int)
- Method in class com.mascotcapsule.micro3d.v3.
Light
Deprecated.
Method to be eliminated in the near future.
setDirection(Vector3D)
- Method in class com.mascotcapsule.micro3d.v3.
Light
Deprecated.
Method to be eliminated in the near future.
setIdentity()
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Enters the matrix element so that it becomes an identity transformation.
setLight(Light)
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Sets the light data.
setParallelLightDirection(Vector3D)
- Method in class com.mascotcapsule.micro3d.v3.
Light
Enters the light vector (parallel light direction) setting.
setParallelLightIntensity(int)
- Method in class com.mascotcapsule.micro3d.v3.
Light
Enters the parallel light intensity setting.
setParallelSize(int, int)
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Enters the parallel projection surface width and height.
setPattern(int)
- Method in class com.mascotcapsule.micro3d.v3.
Figure
Enters the number of model external appearances.
setPerspective(int, int, int)
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Specifies the angle of view and enters the prespective projection settings.
setPerspective(int, int, int, int)
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Specifies the width and height of the projection surface of the near-clipped surface and enters the perspective projection settings.
setPosture(ActionTable, int, int)
- Method in class com.mascotcapsule.micro3d.v3.
Figure
Enters a pose setting for the 3D model.
setRotation(Vector3D, int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
In a right-hand coordinate system, enter the matrix element settings so that there is rotational transformation that is centered on the specified vector.
setRotationX(int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Deprecated.
Method to be eliminated in the near future.
setRotationY(int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Deprecated.
Method to be eliminated in the near future.
setRotationZ(int)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Deprecated.
Method to be eliminated in the near future.
setScale(int, int)
- Method in class com.mascotcapsule.micro3d.v3.
FigureLayout
Enters the scale value.
setSemiTransparentEnabled(boolean)
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Deprecated.
Method to be eliminated in the near future.
setShading(int)
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Deprecated.
Method to be eliminated in the near future.
setShadingType(int)
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Sets the shading type.
setSphereMap(Texture)
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Deprecated.
Method to be eliminated in the near future.
setSphereTexture(Texture)
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Sets the texture for environment mapping.
setTexture(Texture)
- Method in class com.mascotcapsule.micro3d.v3.
Figure
Enters texture data settings for the 3D model.
setTexture(Texture[])
- Method in class com.mascotcapsule.micro3d.v3.
Figure
Enters the reference setting for the texture data set.
setThreshold(int, int, int)
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Deprecated.
Method to be eliminated in the near future.
setToonParams(int, int, int)
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Sets the level of the toon shading threshold value.
setTransparency(boolean)
- Method in class com.mascotcapsule.micro3d.v3.
Effect3D
Sets the status of the semitransparent function.
setViewTrans(Vector3D, Vector3D, Vector3D)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Deprecated.
Method to be eliminated in the near future.
setX(int)
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Enters the x component setting.
setY(int)
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Enters the y component setting.
setZ(int)
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Enters the z component setting.
sin(int)
- Static method in class com.mascotcapsule.micro3d.v3.
Util3D
Calculates the sine.
sqrt(int)
- Static method in class com.mascotcapsule.micro3d.v3.
Util3D
Calculates the square root.
T
TOON_SHADING
- Static variable in class com.mascotcapsule.micro3d.v3.
Effect3D
The shading type that indicates toon shading.
Texture
- class com.mascotcapsule.micro3d.v3.
Texture
.
This class maintains textures.
Texture(byte[], boolean)
- Constructor for class com.mascotcapsule.micro3d.v3.
Texture
Generates texture object data from meta texture data.
Texture(String, boolean)
- Constructor for class com.mascotcapsule.micro3d.v3.
Texture
The texture object is generated from meta texture data specified by the resource.
transPoint(Vector3D)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Deprecated.
Method to be eliminated in the near future.
transform(Vector3D)
- Method in class com.mascotcapsule.micro3d.v3.
AffineTrans
Transforms vectors indicating the point coordinates using this transformation matrix and uses the vectors showing the results as the return values.
U
Util3D
- class com.mascotcapsule.micro3d.v3.
Util3D
.
This is a utility class for the various 3DCG related operations.
unit()
- Method in class com.mascotcapsule.micro3d.v3.
Vector3D
Normalizes (make a unit quantity) this vector.
V
Vector3D
- class com.mascotcapsule.micro3d.v3.
Vector3D
.
This class handles 3D vectors.
Vector3D()
- Constructor for class com.mascotcapsule.micro3d.v3.
Vector3D
Creates a vector object.
Vector3D(Vector3D)
- Constructor for class com.mascotcapsule.micro3d.v3.
Vector3D
Creates a vector object.
Vector3D(int, int, int)
- Constructor for class com.mascotcapsule.micro3d.v3.
Vector3D
Specifies the values of all elements and creates a vector object.
X
x
- Variable in class com.mascotcapsule.micro3d.v3.
Vector3D
x component of the vector
Y
y
- Variable in class com.mascotcapsule.micro3d.v3.
Vector3D
y component of the vector
Z
z
- Variable in class com.mascotcapsule.micro3d.v3.
Vector3D
z component if the vector
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