Class Summary |
BoundingBox |
Defines a 3-dimensional axis-aligned bounding box. |
BoundingSphere |
Defines a 3-dimensional bounding sphere. |
Color3f |
Defines a color made up of red, green, and blue components. |
Color4f |
Defines a color made up of red, green, blue, and alpha components. |
Fixed32 |
The class Fixed32 is a collection of fixed-point math
routines. |
Frustum |
Defines a 3-dimensional frustum. |
Matrix3f |
Defines a 3 x 3 floating point matrix representing a 2D transformation. |
Matrix4f |
Defines a 4 x 4 floating point matrix representing a 3D transformation. |
Plane |
Defines a 3-dimensional plane. |
Quaternion4f |
Defines a 4-element quaternion that represents the orientation of an object in space. |
Ray |
Defines a 3-dimensional ray. |
Transform2D |
Defines a 2-dimensional transformation. |
Transform3D |
Defines a 3-dimensional transformation. |
VecMath |
Implementations of a stack for use in matrix multiplication. |
Vector2f |
Defines a 2-element floating point vector. |
Vector3f |
Defines a 3-element floating point vector. |
Vector4f |
Defines 4-element floating point vector. |