|
Class Summary |
| BoundingBox |
Defines a 3-dimensional axis-aligned bounding box. |
| BoundingSphere |
Defines a 3-dimensional bounding sphere. |
| Color3f |
Defines a color made up of red, green, and blue components. |
| Color4f |
Defines a color made up of red, green, blue, and alpha components. |
| Fixed32 |
The class Fixed32 is a collection of fixed-point math
routines. |
| Frustum |
Defines a 3-dimensional frustum. |
| Matrix3f |
Defines a 3 x 3 floating point matrix representing a 2D transformation. |
| Matrix4f |
Defines a 4 x 4 floating point matrix representing a 3D transformation. |
| Plane |
Defines a 3-dimensional plane. |
| Quaternion4f |
Defines a 4-element quaternion that represents the orientation of an object in space. |
| Ray |
Defines a 3-dimensional ray. |
| Transform2D |
Defines a 2-dimensional transformation. |
| Transform3D |
Defines a 3-dimensional transformation. |
| VecMath |
Implementations of a stack for use in matrix multiplication. |
| Vector2f |
Defines a 2-element floating point vector. |
| Vector3f |
Defines a 3-element floating point vector. |
| Vector4f |
Defines 4-element floating point vector. |