Package net.rim.device.api.math

Interface Summary
Bounds Defines an interface for the bounds of a 3-dimensional object.
 

Class Summary
BoundingBox Defines a 3-dimensional axis-aligned bounding box.
BoundingSphere Defines a 3-dimensional bounding sphere.
Color3f Defines a color made up of red, green, and blue components.
Color4f Defines a color made up of red, green, blue, and alpha components.
Fixed32 The class Fixed32 is a collection of fixed-point math routines.
Frustum Defines a 3-dimensional frustum.
Matrix3f Defines a 3 x 3 floating point matrix representing a 2D transformation.
Matrix4f Defines a 4 x 4 floating point matrix representing a 3D transformation.
Plane Defines a 3-dimensional plane.
Quaternion4f Defines a 4-element quaternion that represents the orientation of an object in space.
Ray Defines a 3-dimensional ray.
Transform2D Defines a 2-dimensional transformation.
Transform3D Defines a 3-dimensional transformation.
VecMath Implementations of a stack for use in matrix multiplication.
Vector2f Defines a 2-element floating point vector.
Vector3f Defines a 3-element floating point vector.
Vector4f Defines 4-element floating point vector.
 






Copyright 1999-2011 Research In Motion Limited. 295 Phillip Street, Waterloo, Ontario, Canada, N2L 3W8. All Rights Reserved.
Java is a trademark of Oracle America Inc. in the US and other countries.
Legal