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java.lang.Objectjavax.microedition.m2g.ScalableGraphics
public class ScalableGraphics
This is the fundamental class for 2D rendering. The ScalableGraphics context class provides and handles all the rendering capability within this package. In other words, the rendering can only be achieved through the render method provided in this class. Note that the ScalableGraphics instance must be bound to the rendering target prior to calling the render method. The implementation must clip to the viewport boundaries.
Field Summary | ||
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static int |
RENDERING_QUALITY_HIGH
Defines a high rendering quality level. |
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static int |
RENDERING_QUALITY_LOW
Defines a low rendering quality level. |
Method Summary | ||
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void |
bindTarget(Object target)
Binds the given Graphics as the rendering target of this ScalableGraphics context. |
|
static ScalableGraphics |
createInstance()
Retrieve a new instance of ScalableGraphics that can be associated to an application. |
|
void |
releaseTarget()
Flushes the rendered ScalableImage to the currently bound target and then releases the target. |
|
void |
render(int x,
int y,
ScalableImage image)
Renders the specified ScalableImage using the supplied anchor point. |
|
void |
setRenderingQuality(int mode)
Set the quality of rendering in the ScalableGraphics context. |
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void |
setTransparency(float alpha)
Set the transparency in the ScalableGraphics context with the supplied alpha value. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static final int RENDERING_QUALITY_LOW
public static final int RENDERING_QUALITY_HIGH
Method Detail |
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public static ScalableGraphics createInstance()
Retrieve a new instance of ScalableGraphics that can be associated to an application.
public void bindTarget(Object target)
Binds the given Graphics as the rendering target of this ScalableGraphics context. The type of the Graphics object depends on the Java profile that this specification is implemented on, as follows:
target
- the object (Graphics) to receive the rendered image.
NullPointerException
- if target
is null.
IllegalArgumentException
- if target
is invalid.
IllegalStateException
- if target
is already bound.public void releaseTarget()
Flushes the rendered ScalableImage to the currently bound target and then releases the target. This ensures that the ScalableImage is actually made visible on the target that was set in bindTarget. Otherwise, the image may or may not become visible.
IllegalStateException
- if target
is not bound.public void render(int x, int y, ScalableImage image)
Renders the specified ScalableImage using the supplied anchor point. The anchor point given
is relative to the upper left corner of the rendering surface. It is important to note that
on implementations, the content may be visible or flushed to the display only after a call
is made to releaseTarget
.
x
- the X coordinate of the anchor point, in pixels.y
- the Y coordinate of the anchor point, in pixels.image
- the ScalableImage to be rendered.
NullPointerException
- if image
is null.
IllegalStateException
- if target
is not bound.ScalableGraphics.releaseTarget()
public void setRenderingQuality(int mode)
Set the quality of rendering in the ScalableGraphics context. It can take one of the values,
RENDERING_QUALITY_LOW
or RENDERING_QUALITY_HIGH
.
Default=RENDERING_QUALITY_HIGH
. The implementation of these quality
levels is implementation dependent and should be mapped to definitions in SVG spec
(shape, text, image and color rendering).
mode
- this value indicates the quality of rendering required.
IllegalArgumentException
- if the mode
is invalid.public void setTransparency(float alpha)
Set the transparency in the ScalableGraphics context with the supplied alpha value. Alpha value must be a floating point number in the range [0.0, 1.0]. The source pixels are always combined with destination pixels using the Source Over Destination rule [Porter-Duff]. In this context, the Source Over Destination rule has the following properties: a fully opaque pixel in the source must replace the destination pixel, a fully transparent pixel in the source must leave the destination pixel unchanged, and a semitransparent pixel in the source must be alpha blended with the destination pixel using the supplied value. The default alpha value is 1.0 (fully opaque), when not specified.
alpha
- the constant alpha value to be used for rendering.
IllegalArgumentException
- if alpha
is out of range.
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