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public interface PriorityControl
PriorityControl is an interface for manipulating
the priority of a Player among other Players.
This interface allows prioritizing the playback of a Player by
setting a priority level between 0 and 100. 100 being the highest priority, 50 the default level and zero the
lowest priority. This interface can be used for automatic handling of essential
sounds and experience-enhancing sounds inside the java virtual machine.
Priority 100-51: High priority, should be used for Players that are
more vital for the user interface than the default priority level Players. Priority 50: The default middle priority, if all Players have this
priority level the functionality is identical to MMAPI 1.1. Priority 49-1: Low priority, should be used for Players that are
not as important for the user interface as the default priority level Players. Priority 0: The lowest priority. These Players are dropped if there is any risk that they would hinder
other Players.
For Players where the priority level is not set, the default
priority 50 is used.
When a Player makes a transition from REALIZED to PREFETCHED or
STARTED and there are no resources available to perform the
transition then the following happens:
If the Player doing the transition has a higher priority than some Player holding a
resource needed to perform the transition then
The Player having the lowest priority among the Players holding the resource
will send DEVICE_UNAVAILABLE event to its PlayerListener and do state
transition from STARTED or PREFETCHED to REALIZED.
The Player doing the transition performs the transition normally.
If the Player doing the transition has a lower or equal priority than the priorities of all the Players
holding the needed resource then transition cannot be performed.
| Method Summary | ||
|---|---|---|
int |
getPriority()
Gets the current priority. |
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void |
setPriority(int level)
Sets the new priority. |
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| Method Detail |
|---|
int getPriority()
void setPriority(int level)
level - new priority
IllegalArgumentException - if the given level < 0 or the given level > 100
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